Tania Candiani: For the Animals explores the interrelationships between human, animal, and non-biological sounds, and the rich and fragile nature of the acoustic fabric around us. This solo exhibition at MCA Denver presents artist Tania Candiani’s mesmerizing three-channel video For the Animals, 2020, as well as sculpture, prints, and video related to this project.
For the Animals considers the evolution of sound tracing back to the origins of our planet: the geophony created by non-biological phenomena such as wind, rain, and geological formations. Using historical documentation, scientific and documentary footage, and night-vision cameras, among other materials, Candiani delves into how animals, humans, and the environment intersect to create an acoustic ecology or a “tapestry of sounds” around us. Researching and considering the way animals hear beyond the spectrum of human perception, Candiani collaborated with electronic musicians to create experimental musical scores intended as lullabies for the bobcat, Mexican grey wolf, coyote, red fox, javelina, jaguar, kit fox, and coati at frequencies audible to each animal. The lullabies were played at the Southwest Wildlife Center in Scottsdale, Arizona, and in the wild at Buenos Aires National Wildlife Refuge and Picacho Peak State Park in Arizona.
Also included in Candiani’s solo exhibition are several related artworks including the video For the Animals / Concert One, Hole in the Rock Papago Park, Phoenix AZ, 2020 and the sculpture Percutor (Slapper), March 2020. The video Concert One presents Candiani’s performance of a concert for the animals, which entailed her going to the Hole in the Rock with a portable weather station. She measured the temperature, wind speed, humidity, and atmospheric pressure of the geological formation and then converted the data (zeros and ones) into musical tones. Candiani partnered with Baltu Studios, a Phoenix-based virtual reality and immersive technology company and Leslie Garcia, a Mexico City-based electronic musician in creating an 8-minute electronic composition. The artist later returned to Hole in the Rock with the musical composition and performed this live for the animals. During her performance, Candiani used bespoke technology (a machine called the Percutor), allowing her to use the rocks as input sources that created a pulsating tapping on the rock’s surface. The tapping from the different inputs created rhythms that the artist used to remix her musical composition.